Guristas - K (79%) T (18%) Serpentis - T (55%) K (45%) Blood Raider - EM (50%) T (48%) Kinetic (2%) Sansha's Nation - EM (53%) T (47%) Angel Cartel - E (62%) K (22%) T (9%) EM (7%) Minmatar Fleet - T / E Amarr Navy - EM / T Mordu's Legion - K (70%) T (30%) Concord - K (37%) T (32%) E (30%) EM (29%) Khanid - T / EM Mercenaries - K T E EM Odamin - K T Rogue Drones - T (42%) K (32%) EM(22%) E (4%)
Best Damage to NPCs Guristas - Kinetic Serpentis - Kinetic Mordus - Kinetic Blood Raiders - EM ; Thermal Sansha - EM ; Thermal Angel - Explosive Mercenary - Kinetic ; Thermal Concord - Kinetic Khanid - EM Odamin - Kinetic Rogue Drones - EM
1 = Hideaway or Drone Cluster (easiest) 2 = Burrow or Drone Collection 3 = Refuge or Drone Assembly 4 = Den or Drone Gathering 5 = Yard or Drone Surveillance 6 = Rally Point or Drone Menagerie 7 = Port or Drone Herd 8 = Hub or Drone Squad 9 = Haven or Drone Patrol 10 = Sanctum or Drone Horde (hardest)
There are 4 cla
Enemies ------- Hardener to use ---------- Damage type to use Blood Raider --- EM/Thermal --------------- EM Guristas ------- Kinetic/Thermal ------------ Kinetic Sanshas ------- EM/Thermal --------------- EM Serpentis ------ Thermal/Kinetic ------------ Kinetic Angel. --------- Explosive/Kinetic --------------- Explosive Mordus -------- Kinetic/Thermal ------------ Kinetic Rogue Drones -- All Resist --------------- EM Mercenary ----- All Resist --------------- Thermal Minmatar. ------ All Resist ---------------- Thermal, Explosive Gallen
W-SPACE DESIGNATION Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 Class 2 C125 D364 D382 G024 I182 N766 R943 Class 3 C247 L477 M267 N968 O477 O883 X702 Class 4 E175 M609 O128 T405 X877 Y683 Z457 Class 5 H296 H900 L614 M555 N062 N432 N770 V911 Class 6 A982 B041 R474 S804 U319 U574 V753 W237