Resist and damage type:
Angel Cartel : Kinetic (25,03%) Explosive (59,13%) / : Kinetic, Explosive
Blood Raiders : EM (52,40%) Thermal (47,12%) / : EM, Thermal
Guristas : Thermal (20,06%) Kinetic (79,94%) / : Kinetic, Thermal
Rogue Drones : Thermal (32,13%) Kinetic (31,76%) / : EM, Thermal
Sansha Nation : EM (56,21%) Thermal (42,87%) / : EM, Thermal
Serpentis : Thermal (61,97%) Kinetic (38,33%) / : Kinetic, Thermal
Mercenary : Thermal (55,69%) Kinetic (31,14%) / : Thermal, Kinetic
Mordus : Thermal (29,05%) Kinetic (68,66%) / : Kinetic, Thermal
EoM : Thermal (29,08%) Kinetic (70,92%) / : Kinetic, Thermal
Amarr : EM (54,95%) Thermal (43,19%) / : EM, Thermal
Caldari : Thermal (32,78%) Kinetic (66,99%) / : Kinetic, Thermal
Gallente : Thermal (55,23%) Kinetic (44,50%) / : Kinetic, Thermal
Minmatar : Kinetic (23,68) Explosive (55,38%) / : Explosive, Kinetic
There are 10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
Each Anomaly Class has 4 different level's ranging from Level 1 (easiest) to Level 4 (hardest):
• Level 1 = Anomaly Class (easiest)
• Level 2 = Hidden + Anomaly Class
• Level 3 = Forsaken + Anomaly Class
• Level 4 = Forlorn + Anomaly Class (hardest)
Wormhole info:
Class 1: H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W237