● Leads to Class 1,2,3 - lead into unknown parts of space. Class 4,5,- - lead into dangerous unknown parts of space. Class 6,-,- - lead into deadly unknown parts of space.
● Times: "On the verge" Minutes "Reaching the End" 4 Hours "beginning to decay" 4-24 hours "Not yet begun" 24+ hours
DAMAGE THEY DO Angel Cartel - Kinetic, EM, Thermal & Explosive Blood - EM & Thermal Drones - Kinetic, EM, Thermal & Explosive EOM - Thermal & Kinetic Guristas - Kinetic & Thermal Mercenary - Kinetic, EM, Thermal & Explosive Mordus - Kinetic & Thermal Sansha - EM & Thermal Serpentis - Kinetic & Thermal ------------------------------------ DAMAGE YOU WANT TO DO Amarr Navy - EM / Thermal Caldari Navy - Kinetic / Thermal Drones - EM / Thermal Gallente - Kinetic / Thermal Khanid - EM / Thermal Mercenary - EM / Thermal / Kinetic Minmatar Fleet - Thermal / Explosive Mordu's Legion - Kin/Thermal Thukker - Explosive Best Damage to NPCs Blood - EM Guristas - Kinetic Serpentis - Thermal Mordus - Thermal & Kinetic