** Damage types *** Guristas - Kinetic / Thermal Gallente Navy - Kinetic / Thermal Serpentis - Thermal / Kinetic Blood Raider - Thermal / EM Sansha's Nation - EM / Thermal Angel Cartel - Kinetic / Explosive / Thermal / EM Minmatar Fleet - Thermal / Explosive Amarr Navy - EM / Thermal
Main Damage type to shoot at the enemy: Guristas - Kinetic Serpentis - Thermal Mordus - Thermal & Kinetic Blood - EM & Thermal Sansha - EM Angel - Explosive Mercenary - Thermal
*** Scanning info *** 1 au = 149.000.000 km 3 au = 447.000.000 km 7 au = 1.043.000.000 km 48 au = 7.152.000.000 km 1 ly = 9 460 528 177 426 km
**Anomallies** (Faction) Burrow (lowest) (Faction) Hideaway (Faction) Refuge (Faction) Den (Faction) Yard (Faction) Rally Point (Faction) Port (Faction) Hub (Faction) Haven (Faction) Sanctum / (hardest)
Dashboard
Stats
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Active TimezoneUSTZ
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Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
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