Angel Cartel : Explosive : Exp -62%, Kin -22% Blood Raiders : EM : EM -50%, Th -48% Guristas Pirates : Kinetic : Kin -79%, Th -18% Mordu's Legion : Kinetic : Kin -70%, Th -30% Sansha's Nation : EM : EM -53%, Th -47% Serpentis : Kinetic : Kin -45%, Th -55% Amarr : EM Thermal : EM -47%, Th -42% Caldari : Kinetic Thermal : Kin -51%, Th -48% Gallentei : Thermal : Kin -60%, Th -39% Minmatar : Thermal : EM -12%, Exp -50%, Kin -31%, Th -7% EOM : Kinetic : Kin -45%, Th -55%
Class 1 = Hideaway or - Class 2 = Burrow or - Class 3 = Refuge or Drone Surveillance, Drone Assembly, Drone Gathering Class 4 = Den or - Class 5 = Yard or Drone Herd, Drone Menagerie Class 6 = Rally Point or - Class 7 = Port or - Class 8 = Hub, Forsaken Rally Point or - Class 9 = Forlorn Hub, Forsaken Hub or - Class 10 = Sanctum, Haven or Drone Horde, Drone Patrol, Drone Squad (hardest)